621 lines
20 KiB
JavaScript
621 lines
20 KiB
JavaScript
/* global window: false */
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/* global document: false */
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'use strict';
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var color = require('chartjs-color');
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var defaults = require('./core.defaults');
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var helpers = require('../helpers/index');
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module.exports = function() {
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// -- Basic js utility methods
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helpers.where = function(collection, filterCallback) {
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if (helpers.isArray(collection) && Array.prototype.filter) {
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return collection.filter(filterCallback);
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}
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var filtered = [];
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helpers.each(collection, function(item) {
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if (filterCallback(item)) {
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filtered.push(item);
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}
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});
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return filtered;
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};
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helpers.findIndex = Array.prototype.findIndex ?
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function(array, callback, scope) {
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return array.findIndex(callback, scope);
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} :
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function(array, callback, scope) {
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scope = scope === undefined ? array : scope;
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for (var i = 0, ilen = array.length; i < ilen; ++i) {
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if (callback.call(scope, array[i], i, array)) {
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return i;
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}
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}
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return -1;
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};
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helpers.findNextWhere = function(arrayToSearch, filterCallback, startIndex) {
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// Default to start of the array
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if (helpers.isNullOrUndef(startIndex)) {
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startIndex = -1;
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}
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for (var i = startIndex + 1; i < arrayToSearch.length; i++) {
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var currentItem = arrayToSearch[i];
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if (filterCallback(currentItem)) {
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return currentItem;
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}
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}
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};
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helpers.findPreviousWhere = function(arrayToSearch, filterCallback, startIndex) {
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// Default to end of the array
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if (helpers.isNullOrUndef(startIndex)) {
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startIndex = arrayToSearch.length;
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}
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for (var i = startIndex - 1; i >= 0; i--) {
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var currentItem = arrayToSearch[i];
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if (filterCallback(currentItem)) {
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return currentItem;
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}
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}
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};
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// -- Math methods
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helpers.isNumber = function(n) {
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return !isNaN(parseFloat(n)) && isFinite(n);
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};
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helpers.almostEquals = function(x, y, epsilon) {
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return Math.abs(x - y) < epsilon;
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};
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helpers.almostWhole = function(x, epsilon) {
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var rounded = Math.round(x);
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return ((rounded - epsilon) <= x) && ((rounded + epsilon) >= x);
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};
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helpers.max = function(array) {
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return array.reduce(function(max, value) {
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if (!isNaN(value)) {
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return Math.max(max, value);
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}
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return max;
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}, Number.NEGATIVE_INFINITY);
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};
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helpers.min = function(array) {
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return array.reduce(function(min, value) {
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if (!isNaN(value)) {
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return Math.min(min, value);
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}
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return min;
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}, Number.POSITIVE_INFINITY);
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};
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helpers.sign = Math.sign ?
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function(x) {
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return Math.sign(x);
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} :
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function(x) {
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x = +x; // convert to a number
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if (x === 0 || isNaN(x)) {
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return x;
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}
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return x > 0 ? 1 : -1;
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};
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helpers.toRadians = function(degrees) {
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return degrees * (Math.PI / 180);
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};
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helpers.toDegrees = function(radians) {
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return radians * (180 / Math.PI);
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};
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/**
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* Returns the number of decimal places
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* i.e. the number of digits after the decimal point, of the value of this Number.
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* @param {number} x - A number.
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* @returns {number} The number of decimal places.
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* @private
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*/
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helpers._decimalPlaces = function(x) {
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if (!helpers.isFinite(x)) {
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return;
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}
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var e = 1;
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var p = 0;
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while (Math.round(x * e) / e !== x) {
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e *= 10;
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p++;
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}
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return p;
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};
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// Gets the angle from vertical upright to the point about a centre.
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helpers.getAngleFromPoint = function(centrePoint, anglePoint) {
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var distanceFromXCenter = anglePoint.x - centrePoint.x;
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var distanceFromYCenter = anglePoint.y - centrePoint.y;
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var radialDistanceFromCenter = Math.sqrt(distanceFromXCenter * distanceFromXCenter + distanceFromYCenter * distanceFromYCenter);
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var angle = Math.atan2(distanceFromYCenter, distanceFromXCenter);
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if (angle < (-0.5 * Math.PI)) {
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angle += 2.0 * Math.PI; // make sure the returned angle is in the range of (-PI/2, 3PI/2]
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}
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return {
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angle: angle,
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distance: radialDistanceFromCenter
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};
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};
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helpers.distanceBetweenPoints = function(pt1, pt2) {
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return Math.sqrt(Math.pow(pt2.x - pt1.x, 2) + Math.pow(pt2.y - pt1.y, 2));
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};
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/**
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* Provided for backward compatibility, not available anymore
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* @function Chart.helpers.aliasPixel
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* @deprecated since version 2.8.0
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* @todo remove at version 3
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*/
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helpers.aliasPixel = function(pixelWidth) {
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return (pixelWidth % 2 === 0) ? 0 : 0.5;
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};
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/**
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* Returns the aligned pixel value to avoid anti-aliasing blur
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* @param {Chart} chart - The chart instance.
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* @param {number} pixel - A pixel value.
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* @param {number} width - The width of the element.
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* @returns {number} The aligned pixel value.
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* @private
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*/
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helpers._alignPixel = function(chart, pixel, width) {
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var devicePixelRatio = chart.currentDevicePixelRatio;
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var halfWidth = width / 2;
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return Math.round((pixel - halfWidth) * devicePixelRatio) / devicePixelRatio + halfWidth;
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};
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helpers.splineCurve = function(firstPoint, middlePoint, afterPoint, t) {
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// Props to Rob Spencer at scaled innovation for his post on splining between points
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// http://scaledinnovation.com/analytics/splines/aboutSplines.html
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// This function must also respect "skipped" points
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var previous = firstPoint.skip ? middlePoint : firstPoint;
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var current = middlePoint;
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var next = afterPoint.skip ? middlePoint : afterPoint;
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var d01 = Math.sqrt(Math.pow(current.x - previous.x, 2) + Math.pow(current.y - previous.y, 2));
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var d12 = Math.sqrt(Math.pow(next.x - current.x, 2) + Math.pow(next.y - current.y, 2));
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var s01 = d01 / (d01 + d12);
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var s12 = d12 / (d01 + d12);
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// If all points are the same, s01 & s02 will be inf
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s01 = isNaN(s01) ? 0 : s01;
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s12 = isNaN(s12) ? 0 : s12;
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var fa = t * s01; // scaling factor for triangle Ta
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var fb = t * s12;
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return {
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previous: {
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x: current.x - fa * (next.x - previous.x),
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y: current.y - fa * (next.y - previous.y)
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},
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next: {
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x: current.x + fb * (next.x - previous.x),
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y: current.y + fb * (next.y - previous.y)
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}
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};
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};
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helpers.EPSILON = Number.EPSILON || 1e-14;
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helpers.splineCurveMonotone = function(points) {
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// This function calculates Bézier control points in a similar way than |splineCurve|,
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// but preserves monotonicity of the provided data and ensures no local extremums are added
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// between the dataset discrete points due to the interpolation.
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// See : https://en.wikipedia.org/wiki/Monotone_cubic_interpolation
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var pointsWithTangents = (points || []).map(function(point) {
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return {
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model: point._model,
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deltaK: 0,
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mK: 0
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};
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});
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// Calculate slopes (deltaK) and initialize tangents (mK)
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var pointsLen = pointsWithTangents.length;
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var i, pointBefore, pointCurrent, pointAfter;
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for (i = 0; i < pointsLen; ++i) {
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pointCurrent = pointsWithTangents[i];
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if (pointCurrent.model.skip) {
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continue;
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}
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pointBefore = i > 0 ? pointsWithTangents[i - 1] : null;
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pointAfter = i < pointsLen - 1 ? pointsWithTangents[i + 1] : null;
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if (pointAfter && !pointAfter.model.skip) {
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var slopeDeltaX = (pointAfter.model.x - pointCurrent.model.x);
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// In the case of two points that appear at the same x pixel, slopeDeltaX is 0
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pointCurrent.deltaK = slopeDeltaX !== 0 ? (pointAfter.model.y - pointCurrent.model.y) / slopeDeltaX : 0;
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}
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if (!pointBefore || pointBefore.model.skip) {
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pointCurrent.mK = pointCurrent.deltaK;
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} else if (!pointAfter || pointAfter.model.skip) {
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pointCurrent.mK = pointBefore.deltaK;
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} else if (this.sign(pointBefore.deltaK) !== this.sign(pointCurrent.deltaK)) {
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pointCurrent.mK = 0;
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} else {
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pointCurrent.mK = (pointBefore.deltaK + pointCurrent.deltaK) / 2;
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}
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}
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// Adjust tangents to ensure monotonic properties
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var alphaK, betaK, tauK, squaredMagnitude;
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for (i = 0; i < pointsLen - 1; ++i) {
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pointCurrent = pointsWithTangents[i];
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pointAfter = pointsWithTangents[i + 1];
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if (pointCurrent.model.skip || pointAfter.model.skip) {
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continue;
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}
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if (helpers.almostEquals(pointCurrent.deltaK, 0, this.EPSILON)) {
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pointCurrent.mK = pointAfter.mK = 0;
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continue;
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}
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alphaK = pointCurrent.mK / pointCurrent.deltaK;
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betaK = pointAfter.mK / pointCurrent.deltaK;
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squaredMagnitude = Math.pow(alphaK, 2) + Math.pow(betaK, 2);
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if (squaredMagnitude <= 9) {
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continue;
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}
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tauK = 3 / Math.sqrt(squaredMagnitude);
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pointCurrent.mK = alphaK * tauK * pointCurrent.deltaK;
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pointAfter.mK = betaK * tauK * pointCurrent.deltaK;
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}
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// Compute control points
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var deltaX;
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for (i = 0; i < pointsLen; ++i) {
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pointCurrent = pointsWithTangents[i];
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if (pointCurrent.model.skip) {
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continue;
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}
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pointBefore = i > 0 ? pointsWithTangents[i - 1] : null;
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pointAfter = i < pointsLen - 1 ? pointsWithTangents[i + 1] : null;
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if (pointBefore && !pointBefore.model.skip) {
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deltaX = (pointCurrent.model.x - pointBefore.model.x) / 3;
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pointCurrent.model.controlPointPreviousX = pointCurrent.model.x - deltaX;
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pointCurrent.model.controlPointPreviousY = pointCurrent.model.y - deltaX * pointCurrent.mK;
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}
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if (pointAfter && !pointAfter.model.skip) {
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deltaX = (pointAfter.model.x - pointCurrent.model.x) / 3;
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pointCurrent.model.controlPointNextX = pointCurrent.model.x + deltaX;
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pointCurrent.model.controlPointNextY = pointCurrent.model.y + deltaX * pointCurrent.mK;
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}
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}
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};
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helpers.nextItem = function(collection, index, loop) {
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if (loop) {
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return index >= collection.length - 1 ? collection[0] : collection[index + 1];
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}
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return index >= collection.length - 1 ? collection[collection.length - 1] : collection[index + 1];
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};
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helpers.previousItem = function(collection, index, loop) {
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if (loop) {
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return index <= 0 ? collection[collection.length - 1] : collection[index - 1];
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}
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return index <= 0 ? collection[0] : collection[index - 1];
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};
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// Implementation of the nice number algorithm used in determining where axis labels will go
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helpers.niceNum = function(range, round) {
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var exponent = Math.floor(helpers.log10(range));
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var fraction = range / Math.pow(10, exponent);
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var niceFraction;
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if (round) {
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if (fraction < 1.5) {
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niceFraction = 1;
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} else if (fraction < 3) {
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niceFraction = 2;
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} else if (fraction < 7) {
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niceFraction = 5;
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} else {
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niceFraction = 10;
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}
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} else if (fraction <= 1.0) {
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niceFraction = 1;
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} else if (fraction <= 2) {
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niceFraction = 2;
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} else if (fraction <= 5) {
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niceFraction = 5;
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} else {
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niceFraction = 10;
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}
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return niceFraction * Math.pow(10, exponent);
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};
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// Request animation polyfill - https://www.paulirish.com/2011/requestanimationframe-for-smart-animating/
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helpers.requestAnimFrame = (function() {
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if (typeof window === 'undefined') {
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return function(callback) {
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callback();
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};
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}
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return window.requestAnimationFrame ||
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window.webkitRequestAnimationFrame ||
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window.mozRequestAnimationFrame ||
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window.oRequestAnimationFrame ||
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window.msRequestAnimationFrame ||
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function(callback) {
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return window.setTimeout(callback, 1000 / 60);
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};
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}());
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// -- DOM methods
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helpers.getRelativePosition = function(evt, chart) {
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var mouseX, mouseY;
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var e = evt.originalEvent || evt;
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var canvas = evt.target || evt.srcElement;
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var boundingRect = canvas.getBoundingClientRect();
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var touches = e.touches;
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if (touches && touches.length > 0) {
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mouseX = touches[0].clientX;
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mouseY = touches[0].clientY;
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} else {
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mouseX = e.clientX;
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mouseY = e.clientY;
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}
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// Scale mouse coordinates into canvas coordinates
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// by following the pattern laid out by 'jerryj' in the comments of
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// https://www.html5canvastutorials.com/advanced/html5-canvas-mouse-coordinates/
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var paddingLeft = parseFloat(helpers.getStyle(canvas, 'padding-left'));
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var paddingTop = parseFloat(helpers.getStyle(canvas, 'padding-top'));
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var paddingRight = parseFloat(helpers.getStyle(canvas, 'padding-right'));
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var paddingBottom = parseFloat(helpers.getStyle(canvas, 'padding-bottom'));
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var width = boundingRect.right - boundingRect.left - paddingLeft - paddingRight;
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var height = boundingRect.bottom - boundingRect.top - paddingTop - paddingBottom;
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// We divide by the current device pixel ratio, because the canvas is scaled up by that amount in each direction. However
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// the backend model is in unscaled coordinates. Since we are going to deal with our model coordinates, we go back here
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mouseX = Math.round((mouseX - boundingRect.left - paddingLeft) / (width) * canvas.width / chart.currentDevicePixelRatio);
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mouseY = Math.round((mouseY - boundingRect.top - paddingTop) / (height) * canvas.height / chart.currentDevicePixelRatio);
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return {
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x: mouseX,
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y: mouseY
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};
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};
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// Private helper function to convert max-width/max-height values that may be percentages into a number
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function parseMaxStyle(styleValue, node, parentProperty) {
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var valueInPixels;
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if (typeof styleValue === 'string') {
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valueInPixels = parseInt(styleValue, 10);
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if (styleValue.indexOf('%') !== -1) {
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// percentage * size in dimension
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valueInPixels = valueInPixels / 100 * node.parentNode[parentProperty];
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}
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} else {
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valueInPixels = styleValue;
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}
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return valueInPixels;
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}
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/**
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* Returns if the given value contains an effective constraint.
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* @private
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*/
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function isConstrainedValue(value) {
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return value !== undefined && value !== null && value !== 'none';
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}
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/**
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* Returns the max width or height of the given DOM node in a cross-browser compatible fashion
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* @param {HTMLElement} domNode - the node to check the constraint on
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* @param {string} maxStyle - the style that defines the maximum for the direction we are using ('max-width' / 'max-height')
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* @param {string} percentageProperty - property of parent to use when calculating width as a percentage
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* @see {@link https://www.nathanaeljones.com/blog/2013/reading-max-width-cross-browser}
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*/
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function getConstraintDimension(domNode, maxStyle, percentageProperty) {
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var view = document.defaultView;
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var parentNode = helpers._getParentNode(domNode);
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var constrainedNode = view.getComputedStyle(domNode)[maxStyle];
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var constrainedContainer = view.getComputedStyle(parentNode)[maxStyle];
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var hasCNode = isConstrainedValue(constrainedNode);
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var hasCContainer = isConstrainedValue(constrainedContainer);
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var infinity = Number.POSITIVE_INFINITY;
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if (hasCNode || hasCContainer) {
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return Math.min(
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hasCNode ? parseMaxStyle(constrainedNode, domNode, percentageProperty) : infinity,
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hasCContainer ? parseMaxStyle(constrainedContainer, parentNode, percentageProperty) : infinity);
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}
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return 'none';
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}
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// returns Number or undefined if no constraint
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helpers.getConstraintWidth = function(domNode) {
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return getConstraintDimension(domNode, 'max-width', 'clientWidth');
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};
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// returns Number or undefined if no constraint
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helpers.getConstraintHeight = function(domNode) {
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return getConstraintDimension(domNode, 'max-height', 'clientHeight');
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};
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/**
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* @private
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*/
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helpers._calculatePadding = function(container, padding, parentDimension) {
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padding = helpers.getStyle(container, padding);
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return padding.indexOf('%') > -1 ? parentDimension * parseInt(padding, 10) / 100 : parseInt(padding, 10);
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};
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/**
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* @private
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*/
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helpers._getParentNode = function(domNode) {
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var parent = domNode.parentNode;
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if (parent && parent.toString() === '[object ShadowRoot]') {
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parent = parent.host;
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}
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return parent;
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};
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helpers.getMaximumWidth = function(domNode) {
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var container = helpers._getParentNode(domNode);
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if (!container) {
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return domNode.clientWidth;
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}
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var clientWidth = container.clientWidth;
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var paddingLeft = helpers._calculatePadding(container, 'padding-left', clientWidth);
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var paddingRight = helpers._calculatePadding(container, 'padding-right', clientWidth);
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var w = clientWidth - paddingLeft - paddingRight;
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var cw = helpers.getConstraintWidth(domNode);
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return isNaN(cw) ? w : Math.min(w, cw);
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};
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helpers.getMaximumHeight = function(domNode) {
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var container = helpers._getParentNode(domNode);
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if (!container) {
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return domNode.clientHeight;
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}
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var clientHeight = container.clientHeight;
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var paddingTop = helpers._calculatePadding(container, 'padding-top', clientHeight);
|
|
var paddingBottom = helpers._calculatePadding(container, 'padding-bottom', clientHeight);
|
|
|
|
var h = clientHeight - paddingTop - paddingBottom;
|
|
var ch = helpers.getConstraintHeight(domNode);
|
|
return isNaN(ch) ? h : Math.min(h, ch);
|
|
};
|
|
helpers.getStyle = function(el, property) {
|
|
return el.currentStyle ?
|
|
el.currentStyle[property] :
|
|
document.defaultView.getComputedStyle(el, null).getPropertyValue(property);
|
|
};
|
|
helpers.retinaScale = function(chart, forceRatio) {
|
|
var pixelRatio = chart.currentDevicePixelRatio = forceRatio || (typeof window !== 'undefined' && window.devicePixelRatio) || 1;
|
|
if (pixelRatio === 1) {
|
|
return;
|
|
}
|
|
|
|
var canvas = chart.canvas;
|
|
var height = chart.height;
|
|
var width = chart.width;
|
|
|
|
canvas.height = height * pixelRatio;
|
|
canvas.width = width * pixelRatio;
|
|
chart.ctx.scale(pixelRatio, pixelRatio);
|
|
|
|
// If no style has been set on the canvas, the render size is used as display size,
|
|
// making the chart visually bigger, so let's enforce it to the "correct" values.
|
|
// See https://github.com/chartjs/Chart.js/issues/3575
|
|
if (!canvas.style.height && !canvas.style.width) {
|
|
canvas.style.height = height + 'px';
|
|
canvas.style.width = width + 'px';
|
|
}
|
|
};
|
|
// -- Canvas methods
|
|
helpers.fontString = function(pixelSize, fontStyle, fontFamily) {
|
|
return fontStyle + ' ' + pixelSize + 'px ' + fontFamily;
|
|
};
|
|
helpers.longestText = function(ctx, font, arrayOfThings, cache) {
|
|
cache = cache || {};
|
|
var data = cache.data = cache.data || {};
|
|
var gc = cache.garbageCollect = cache.garbageCollect || [];
|
|
|
|
if (cache.font !== font) {
|
|
data = cache.data = {};
|
|
gc = cache.garbageCollect = [];
|
|
cache.font = font;
|
|
}
|
|
|
|
ctx.font = font;
|
|
var longest = 0;
|
|
var ilen = arrayOfThings.length;
|
|
var i, j, jlen, thing, nestedThing;
|
|
for (i = 0; i < ilen; i++) {
|
|
thing = arrayOfThings[i];
|
|
|
|
// Undefined strings and arrays should not be measured
|
|
if (thing !== undefined && thing !== null && helpers.isArray(thing) !== true) {
|
|
longest = helpers.measureText(ctx, data, gc, longest, thing);
|
|
} else if (helpers.isArray(thing)) {
|
|
// if it is an array lets measure each element
|
|
// to do maybe simplify this function a bit so we can do this more recursively?
|
|
for (j = 0, jlen = thing.length; j < jlen; j++) {
|
|
nestedThing = thing[j];
|
|
// Undefined strings and arrays should not be measured
|
|
if (nestedThing !== undefined && nestedThing !== null && !helpers.isArray(nestedThing)) {
|
|
longest = helpers.measureText(ctx, data, gc, longest, nestedThing);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
var gcLen = gc.length / 2;
|
|
if (gcLen > arrayOfThings.length) {
|
|
for (i = 0; i < gcLen; i++) {
|
|
delete data[gc[i]];
|
|
}
|
|
gc.splice(0, gcLen);
|
|
}
|
|
return longest;
|
|
};
|
|
helpers.measureText = function(ctx, data, gc, longest, string) {
|
|
var textWidth = data[string];
|
|
if (!textWidth) {
|
|
textWidth = data[string] = ctx.measureText(string).width;
|
|
gc.push(string);
|
|
}
|
|
if (textWidth > longest) {
|
|
longest = textWidth;
|
|
}
|
|
return longest;
|
|
};
|
|
|
|
/**
|
|
* @deprecated
|
|
*/
|
|
helpers.numberOfLabelLines = function(arrayOfThings) {
|
|
var numberOfLines = 1;
|
|
helpers.each(arrayOfThings, function(thing) {
|
|
if (helpers.isArray(thing)) {
|
|
if (thing.length > numberOfLines) {
|
|
numberOfLines = thing.length;
|
|
}
|
|
}
|
|
});
|
|
return numberOfLines;
|
|
};
|
|
|
|
helpers.color = !color ?
|
|
function(value) {
|
|
console.error('Color.js not found!');
|
|
return value;
|
|
} :
|
|
function(value) {
|
|
/* global CanvasGradient */
|
|
if (value instanceof CanvasGradient) {
|
|
value = defaults.global.defaultColor;
|
|
}
|
|
|
|
return color(value);
|
|
};
|
|
|
|
helpers.getHoverColor = function(colorValue) {
|
|
/* global CanvasPattern */
|
|
return (colorValue instanceof CanvasPattern || colorValue instanceof CanvasGradient) ?
|
|
colorValue :
|
|
helpers.color(colorValue).saturate(0.5).darken(0.1).rgbString();
|
|
};
|
|
};
|