Add The Most Annoying Strategies to Face in Tower Rush and How to Counter Them
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<br>These decks are not always the most powerful, but they are designed specifically to frustrate, annoy, and tilt the opponent.<br>
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<br>Understanding how these annoying strategies function is the first step toward completely dismantling them.<br>
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The Unbreakable Wall
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<br>Perhaps the most hated strategy in the entire genre is the hyper-defensive spell-cycle deck.<br>
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<br>If you allow them to sit at ten mana, you have already lost; you must force them to spend their resources on defense constantly.<br>
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They are defenseless for a few seconds.Do not tilt.If you have a heavy spell, cycle it back at them.
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The Relentless Assualt
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<br>This strategy relies on overwhelming your reaction time and forcing you to make clumsy, expensive defensive mistakes.<br>
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<br>If you know they have a Bandit in hand, hover your cheap skeletons in the middle of the map in anticipation.<br>
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How to WinAction PlanStopping ArtilleryNever let it lock onto your towerBeating the CheeseSpace your anti-air units far apart so one freeze spell cannot hit both of them and the tower simultaneously
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Staying Zen
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<br>Ultimately, the creators of these annoying decks are hoping to defeat you psychologically before they defeat you mathematically.<br>
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<br>Stay focused, play perfectly, and send them back to the lobby.<br>
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